HA NOI — Japan might need to recruit 30,000 foreign Information Technology (IT) engineers in the next four years to work in the country especially from India and Viet Nam.
Nguyen Doan Hung, chairman of the Viet Nam – Japan IT Cooperation Club (VJC) made this observation at the Viet Nam IT Day 2016 in Japan recently.
The event was co-organised by the Viet Nam Software and IT Service Association (Vinasa), VJC and Japan Information Technology Service Industry Association (JISA) with the theme of “Viet Nam – Japan IT Co-operation heading to TPP” in the end of February.
The annual event has been organised since 2013 with the purpose of boosting IT co-operation between Vietnamese and Japanese companies.
There were more than 200 Japanese enterprises attending the event, along with 16 units from Viet Nam, which are leading IT names nationwide.
A representative of FPT Software told Thoi bao kinh te Viet Nam (Vietnam Economic Times) that the company aimed to increase its staff working in Japan from 500 to 3,000 by 2020.
The company also set goals to earn revenue of US$500 million by 2020 from the Japanese market, accounting for 50 per cent of its total revenue.
Its target for the market is to increase revenue by 40 per cent and 60 per cent in human resources this year, the representative said.
Vietnamese enterprises have made efforts in seeking ways to co-operate with the Japanese as well as Vietnamese schools in order to meet the large demand.
For example, there is FPT Software with a training programme for 10,000 Japanese-speaking IT engineers, or Rikkeisoft with the target of 1,000 IT engineers for Japanese market, reported the Vietam Economic Times.
Discussing the IT co-operation between the two sides, Le Quang Luong, deputy chairman of VJC, said that Japanese partners clarified their expectations from their Vietnamese partners for tighter co-operation.
These expectations include the enhancement of management quality and capacity, technical capacity, increase of human resources that can work onsite, and improvement of communication skills and cultural knowledge.
Meanwhile, the Vietnamese side also expects their Japanese partners to increase co-operation in human resources, boost technical and professional transfers and increase usage of English.
However, according to experts, Vietnamese IT enterprises face the challenge of insufficient human resources, especially skilled staff with good software skills and knowledge of foreign languages, mainly Japanese and English.
IT experts said that to meet the requirement of the important market, Vietnamese enterprises should focus on their human resources, have close co-operation programmes with training units and develop human resources both in quantity and in quality.
At the conference, Vinasa shared information on the Vietnamese IT market as a fast-growing market with preferential policies from the government and a new vision considering IT as the most important driving force for the country’s socio-economic development.
Vinasa also introduced the “2015 Vietnam’s 40 leading IT companies” in Japan.
The reliable publication introduces 40 leading IT companies of Viet Nam, voted by Vinasa last year.
Vinasa and VJC also worked with Japanese IT organisations and associations to support Japanese companies to come to Viet Nam to join the tenth anniversary of Japan ICT Day, an important programme in the Viet Nam – Japan IT co-operation this year.
The event will be held in Ha Noi and Da Nang in October this year.
Tech unicorn VNG to list on UPCoM
Towards this, it has asked shareholders to complete their transactions before 5 p.m. November 28. All further transactions will be delayed until its shares are up on the UPCoM, an exchange set up to encourage companies to list their stocks.
UPCoM is one of three bourses in Vietnam, of which the Ho Chi Minh Stock Exchange (HoSE) is the biggest with the highest criteria. It requires a company to post profits within the previous two years to list.
VNG, however, posted a loss of over VND70 billion last year.
The unicorn, a startup with a valuation of more than $1 billion, has also announced that its three foreign shareholders, Tenacious Bulldog Holdings Limited, Prosperous Prince Enterprises Limited and Gamevest PTE, have reduced their stakes to below 5% each.
Tenacious Bulldog and Prosperous Prince had a 28.46% stake in VNG, while Gamevest had an 8.14% stake.
The listing on UPCoM is an unexpected move by VNG, given that it had earlier announced plans to list on NASDAQ.
In the first nine months of the year, VNG posted losses of over VND764 billion.
Founded in 2004, VNG operates Zalo, a highly popular messaging and social network platform in Vietnam.
Vietnam’s Cerberus Esports team wins 6th place at PUBG Global Championship 2022
The achievement brought the Vietnamese esports team VND3.78 billion ($152,500) in reward. Cerberus Esports team members who have averaged age of 19.6 has set six records for Vietnam and the APAC region.
Cerberus is also one of the teams that have never had experience in an international tournament. It started the competition with low expectations from international pundits. Twire.gg rated Cerberus to finish the game in 19th place.
However, it performed beyond the audience’s expectations. From the beginning, Cerberus demonstrated good performance and got important scores. The Vietnamese young men got 114 points and became the 6th ranked team in the world, setting unprecedented records for Vietnam as well as the APAC region.
“Our players, who are between 18 and 20 years old, set the record, proving that Cerberus team has great potential. We are confident to maintain our position as one of the leading e-sports teams in Vietnam,” said Michael Minsoo Chung, Cerberus Esports Operations Director.
“We have high hopes to become a team that will bring greater development opportunities for Vietnamese e-sports,” he added.
|Photo: Cerberus Esports|
At PUBG Global Championship 2022, 32 teams from four regions, including 12 from Asia, 8 from Europe, 6 from the Asia Pacific, and the remaining 6 from the Americas competed for a total prize of $2 million.
Founded in 2018, Cerberus Esports is a professional e-sports organization headquartered in Ho Chi Minh City. It is currently a training and competition place for five teams from five different e-sports.
Saudi Arabia to invest $38 billion in esports
In a related development, Saudi Arabia has planned to invest $38 billion to turn the kingdom into a hub for e-sports by 2030 as part of its plan to diversify the economy of the world’s largest oil exporter, Bloomberg News reported.
|Photo: Cerberus Esports|
Savvy Games Group, a subsidiary of the country’s sovereign wealth fund, will invest $13 billion in acquiring and developing a games publisher and $18.7 billion in acquiring minority holdings in gaming firms. It will also invest $5.3 billion in established companies in the gaming sector.
Saudi Arabia has already begun to invest actively in the e-gaming business. It owns shares in Activision Blizzard Inc., Electronic Arts Inc., and Nintendo Co. through its Public Investment Fund. The plan has threatened South Korea’s esports suzerainty status.
Vietnam to become a regional Digital Hub
The Ministry of Information and Communications’ proposed information and communication infrastructure plan for the years 2021 to 2030 is to make Vietnam a “Digital Hub” where data from across the world may be transferred, connected, stored, and processed.
The term “Digital Hub” refers to a network of data storage facilities, cloud computing infrastructure, and Internet traffic exchanged by super developers, as well as global telecommunications, information technology, and digital content, which offer services in several nations and regions.
Vietnam has geographic advantages to become a regional digital hub, according to the Ministry of Information and Communications, including its location between Northeast Asia and Southeast Asia, close proximity to important and dynamic development centers in the region and the world, where many economies serve as growth engines, and its location on the trans-Asian road route established by the United Nations Economic and Social Commission for Asia and the Pacific in order to coordinate regional development.
Additionally, Vietnam is situated on the primary axis of the East-West Economic Corridor (EWEC), which connects the Pacific and Indian Oceans, offering tremendous potential for quick, economical, and efficient freight transit.
The chance that Vietnam will emerge as the region’s digital hub is also demonstrated by the number of Internet users and, in particular, the data traffic that migrates to Vietnam.
Statistics show that there are presently more than 72 million Internet users in Vietnam, with certain applications like Facebook having up to 75.6 million active users and accounts, and Zalo having more than 75.6 million active users, and 74.1 million active users, respectively.
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